Here is a list of all documented class members with links to the class documentation for each member:
- Save()
: ConfigFile
- SaveScoresToFile()
: HighScores
- SaveScreenshot()
: SDLScreen
, IScreen
- Scale()
: Sprite
- ScoreIncrease()
: BrickOutGame
, LevelListener
- screen
: SDLApplication
- ScreenDim()
: IEnvironment
- ScreenHeight()
: IEnvironment
- ScreenToNormCoords()
: IScreen
, SDLScreen
- ScreenWidth()
: IEnvironment
- ScrollBottom()
: Console
- ScrollDown()
: Console
- ScrollTop()
: Console
- ScrollUp()
: Console
- SDLApplication()
: SDLApplication
- SDLKeyboard()
: SDLKeyboard
- SDLMouse()
: SDLMouse
- SDLScreen()
: SDLScreen
- Search()
: Console
- Set()
: SDLScreen
, Ray
, Point2< T >
, Vector2< T >
- SetAnchorPoint1()
: PhysicsDistanceJoint
- SetAnchorPoint2()
: PhysicsDistanceJoint
- SetAngle()
: Sprite
- SetArea()
: Credits
, Transition
, TransitionEffect
, GUIPanel
- SetAttributes()
: TextParticleSystem
- SetBackgroundColor()
: GUIProgressBar
- SetBallCount()
: GUIScoreBoard
- SetBarColor()
: GUIProgressBar
- SetBorderColor()
: GUIProgressBar
- SetCollisionFilters()
: PhysicsShape
- SetCollisionGroups()
: PhysicsShape
- SetColor()
: Console
, ConVar
, CreditSection::Element
, AlphaFadeOutTransition
, AlphaFadeInTransition
, SolidColorDelayTransition
, GUIText
, GUITextEntry
- SetCompletionPercent()
: Transition
- SetControlPoint()
: BezierCurve< N >
- SetControlPoints()
: CubicSpline
- SetCursor()
: SDLMouse
- SetCursorPos()
: BufferedKeyboardInput
- SetDefaultResource()
: ResourceMgr< resType, initType >
- SetDepth()
: GUIPanel
- SetDetail()
: BezierCurve< N >
- SetFloat()
: ConVar
- SetFlowRate()
: ContinuousEmitPolicy< ParticleType >
- SetFont()
: Console
, CreditSection::Element
, GUIMultiplierTimer
, GUINameTextEntry
, GUIText
, GUITextEntry
- SetHeight()
: Console
, Sprite
, GUIPanel
- SetHeightUniform()
: Sprite
- SetImage()
: CreditSection::Element
, Paddle
- SetImageTextPadding()
: CreditSection::Element
- SetInnerText()
: GUIProgressBar
- SetInnerTextFont()
: GUIProgressBar
- SetInput()
: BufferedKeyboardInput
- SetInt()
: ConVar
- SetLength()
: PhysicsDistanceJoint
- SetListener()
: TransitionEffect
- SetMaxLength()
: LengthLimitedBufferedKeyboardInput
- SetMultiplier()
: GUIMultiplierTimer
- SetNameEntryComplete()
: GUINameEntryScreen
- SetPadding()
: CreditSection::Element
- SetPlaylist()
: MusicPlayer
- SetPoint()
: ConVar
- SetPosition()
: GUIPanel
, Sprite
- SetProgress()
: GUIProgressBar
- SetRepeatMode()
: MusicPlayer
- SetResourcePath()
: ResourceMgr< resType, initType >
- SetScale()
: Sprite
- SetScore()
: GUIScoreBoard
- SetSize()
: Sprite
- SetSticky()
: Paddle
- SetStickyImage()
: Paddle
- SetString()
: ConVar
- SetText()
: GUIText
, CreditSection::Element
, GUIText
- SetTimerLength()
: GUIMultiplierTimer
- SetTitle()
: CreditSection
- SetTitleColor()
: CreditSection
- SetTitleFont()
: CreditSection
- SetTitlePadding()
: CreditSection
- SetTransitionTime()
: Transition
- SetTransparency()
: Sprite
- SetUInt()
: ConVar
- SetUpdateFunc()
: TextParticleSystem
- SetValue()
: ConfigFile
- SetVector()
: ConVar
- SetVisibility()
: GUIPanel
- SetVolume()
: SoundStream
, Music
, MusicPlayer
, Sound
- SetWidth()
: Paddle
, GUIPanel
, Console
, Sprite
- SetWidthUniform()
: Sprite
- ShouldInsertUnicodeChar()
: LengthLimitedBufferedKeyboardInput
, BufferedKeyboardInput
- Shrink()
: Paddle
, DefaultPaddle
- Shuffle()
: Playlist
- sizePolicy
: InitPolicy< PositionPolicy, VelocityPolicy, AnglePolicy, SizePolicy, ColorPolicy, AgePolicy, UserPolicy, ParticleType >
, UpdatePolicy< MotionPolicy, PositionPolicy, VelocityPolicy, AnglePolicy, SizePolicy, ColorPolicy, AgePolicy, UserPolicy, ParticleType >
- SlantedSlideInTransition()
: SlantedSlideInTransition
- SlantedSlideOutTransition()
: SlantedSlideOutTransition
- SolidColorDelayTransition()
: SolidColorDelayTransition
- SoundSampleManager()
: IEnvironment
- soundSampleMgr
: SDLApplication
- SoundStreamManager()
: IEnvironment
- soundStreamMgr
: SDLApplication
- Sprite()
: Sprite
- SquaredDistanceTo()
: AABB
- SquaredLength()
: Vector2< T >
- StarFieldEffect()
: StarFieldEffect
- Start()
: ContinuousEmitPolicy< ParticleType >
- start
: Ray
- StartFixedPositionMode()
: SDLMouse
- Stop()
: MusicPlayer
, SoundSample
, Music
, SoundStream
, ContinuousEmitPolicy< ParticleType >
, Sound
- StringDimensions()
: Font
- StringHeight()
: Font
- StringValue()
: ConfigFile::ConfigValue
- StringWidth()
: Font
- StuckBallFixTime()
: GameSettings
- systemFont
: SDLApplication
- systemFontLarge
: SDLApplication
- systemFontSmall
: SDLApplication