Here is a list of all documented class members with links to the class documentation for each member:
- g_showFps
: SDLApplication
- GainedFocus()
: SDLMouse
- GameSettings()
: GameSettings
- Get()
: CommandLine
, Color4f
- GetAbility()
: PowerUp
- GetAnimation()
: AnimatedSprite
- GetApp()
: IEnvironment
- GetAppName()
: SDLApplication
, BrickOutGame
- GetArea()
: GUIPanel
- GetArgCount()
: CommandLine
- GetAttached1()
: PhysicsJoint
- GetAttached2()
: PhysicsJoint
- GetBallCount()
: GUIScoreBoard
- GetBBox()
: Sprite
- GetBlendMode()
: IScreen
, SDLScreen
- GetBoundingBox()
: PhysicsShape
- GetBounds()
: GUIPanel
- GetBox2DJoint()
: PhysicsJoint
- GetBuildNumber()
: SDLApplication
- GetChild()
: GUIPanel
- GetClosestNormal()
: AABB
- GetCmdCount()
: CommandLine
- GetColor()
: ConVar
- GetCommand()
: ConVar
- GetCompletionPercent()
: Transition
- GetConsole()
: IEnvironment
- GetControlPoint()
: BezierCurve< N >
- GetCurrentSongIterator()
: MusicPlayer
- GetCurrentTransition()
: TransitionEffect
- GetCurrentTransitionType()
: TransitionEffect
- GetCursor()
: SDLMouse
- GetCursorPos()
: BufferedKeyboardInput
- GetCursorPosition()
: GUITextEntry
- GetDataUsageInBytes()
: Image
, Resource< initType >
, ResourceMgr< resType, initType >
, SoundSample
, SoundStream
- GetDefaultValue()
: ConVar
- GetDepth()
: GUIPanel
- GetDimensions()
: CreditSection
, CreditSection::Element
, Sprite
- GetDrawRegion()
: IScreen
, SDLScreen
- GetEmitPosition()
: DefaultEmitPolicy< ParticleType >
, ContinuousEmitPolicy< ParticleType >
- GetFileName()
: Resource< initType >
- GetFloat()
: ConVar
- GetFont()
: TextParticleSystem
, GUITextEntry
- GetHeight()
: CreditSection::Element
, Paddle
, Sprite
, GUIPanel
- GetHelpStr()
: ConVar
- GetIconName()
: SDLApplication
, BrickOutGame
- GetID()
: Resource< initType >
, ResourceRef< resType, initType >
- GetImage()
: Sprite
- GetInput()
: BufferedKeyboardInput
- GetInputLength()
: BufferedKeyboardInput
- GetInt()
: ConVar
- GetKeyboard()
: IEnvironment
- GetLevels()
: SoundStream
, Music
- GetMajorVersion()
: SDLApplication
- GetMaxInputLength()
: GUITextEntry
- GetMaxLength()
: LengthLimitedBufferedKeyboardInput
- GetMaxNumberParticles()
: ParticleSystem< MaxParticles, InitPolicy, UpdatePolicy, EmitPolicy, DrawPolicy, ParticleType >
- GetMinorVersion()
: SDLApplication
- GetMouse()
: IEnvironment
- GetMoveDelta()
: IMouse
, SDLMouse
- GetMusicPlayer()
: BrickOutGame
- GetName()
: ConVar
, GUINameEntryScreen
- GetNameString()
: ConVar
- GetNumberOfAnimations()
: AnimatedSprite
- GetNumberOfResourcesLoaded()
: ResourceMgr< resType, initType >
- GetNumberOfVisibleLines()
: Console
- GetObjectType()
: PowerUp
- GetOpenGLID()
: Image
- GetOpenGLMatrix()
: Matrix< T >
- GetOwner()
: PhysicsShape
- GetPanelTypeName()
: GUIText
, GUIMainMenu
, GUINameTextEntry
, GUIPanel
, GUITextEntry
- GetParent()
: GUIPanel
- GetParticleCount()
: ParticleSystem< MaxParticles, InitPolicy, UpdatePolicy, EmitPolicy, DrawPolicy, ParticleType >
- GetPath()
: DataPaths
- GetPlaylist()
: MusicPlayer
- GetPoint()
: ConVar
- GetPos()
: IMouse
, SDLMouse
- GetPosition()
: GUIPanel
- GetPosNorm()
: IMouse
, SDLMouse
- GetProgress()
: GUIProgressBar
- GetRect()
: IScreen
, SDLScreen
- GetRepeatMode()
: MusicPlayer
- GetResources()
: ResourceMgr< resType, initType >
- GetScore()
: GUIScoreBoard
- GetScreen()
: IEnvironment
- GetSize()
: BackgroundEffect
- GetString()
: ConVar
- GetText()
: GUITextEntry
- GetTextPosition()
: Font
- GetTickCount()
: SDLApplication
- GetTimeLeft()
: Transition
- GetTransitionTime()
: Transition
- GetType()
: TransitionDelay
, TransitionOut
, ConVar
, Transition
, TransitionIn
- GetUInt()
: ConVar
- GetUserData()
: ConVar
- GetVector()
: ConVar
- GetVersionString()
: SDLApplication
- GetVersionType()
: SDLApplication
- GetVolume()
: SoundStream
, Music
, Sound
, MusicPlayer
- GetWidth()
: Sprite
, GUIPanel
, CreditSection::Element
- GetWindowTitle()
: SDLScreen
, IScreen
- GetWorld()
: PhysicsJoint
- Grow()
: Sprite
, Paddle
, Sprite
, DefaultPaddle
- GUIMainMenu()
: GUIMainMenu
- GUIMultiplierTimer()
: GUIMultiplierTimer
- GUINameEntryScreen()
: GUINameEntryScreen
- GUINameTextEntry()
: GUINameTextEntry
- GUIPanel()
: GUIPanel
- GUIProgressBar()
: GUIProgressBar
- GUIScoreBoard()
: GUIScoreBoard
- GUIText()
: GUIText
- GUITextEntry()
: GUITextEntry