Credits Class Reference
Displays scrolling game credits.
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#include <Game/Credits.h>
List of all members.
Public Member Functions |
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| Credits () |
| | Constructor.
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void | Reset () |
| | Resets the credits to the beginning.
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| void | SetArea (const Rectf &area) |
| | Sets the draw area for the credits.
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| bool | Load (const char *fileName) |
| | Loads credits from a xml file.
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| bool | IsComplete () const |
| | Determins if the credits are finished.
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| void | Update (float dt) |
| | Updates the credits.
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void | Draw () const |
| | Draws the credits.
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Detailed Description
Displays scrolling game credits.
Member Function Documentation
| bool Credits::IsComplete |
( |
|
) |
const |
Determins if the credits are finished.
- Returns:
- true if the credits have been displayed, false otherwise.
| bool Credits::Load |
( |
const char * |
fileName |
) |
|
Loads credits from a xml file.
- Parameters:
-
| [in] | fileName | the name of the xml file containing the credits. |
- Returns:
- true of the credits were loaded, false otherwise.
| void Credits::SetArea |
( |
const Rectf & |
area |
) |
|
Sets the draw area for the credits.
- Parameters:
-
| [in] | area | the area the credits are displayed in. |
| void Credits::Update |
( |
float |
dt |
) |
|
Updates the credits.
- Parameters:
-
| [in] | dt | the time in seconds since the last frame. |
The documentation for this class was generated from the following files: