base class for listening to level events. More...
#include <Game/Level.h>
Inherited by BrickOutGame [private]
.
Public Member Functions | |
virtual bool | BallLost (Level &level)=0 |
Called when a ball is lost. | |
virtual void | ExtraBall (Level &level)=0 |
Called when an extra ball is aquired. | |
virtual void | ScoreIncrease (Level &level, int score)=0 |
Called when the user earns some points. |
base class for listening to level events.
virtual bool LevelListener::BallLost | ( | Level & | level | ) | [pure virtual] |
Called when a ball is lost.
[in] | level | referance to the level that called the method. |
Implemented in BrickOutGame.
virtual void LevelListener::ExtraBall | ( | Level & | level | ) | [pure virtual] |
Called when an extra ball is aquired.
[in] | level | referance to the level that called the method. |
Implemented in BrickOutGame.
virtual void LevelListener::ScoreIncrease | ( | Level & | level, | |
int | score | |||
) | [pure virtual] |
Called when the user earns some points.
[in] | level | referance to the level that called the method. |
[in] | score | the score that the user aquired. |
Implemented in BrickOutGame.