base class for listening to level events. More...
#include <Game/Level.h>
Inherited by BrickOutGame [private].
Public Member Functions | |
| virtual bool | BallLost (Level &level)=0 |
| Called when a ball is lost. | |
| virtual void | ExtraBall (Level &level)=0 |
| Called when an extra ball is aquired. | |
| virtual void | ScoreIncrease (Level &level, int score)=0 |
| Called when the user earns some points. | |
base class for listening to level events.
| virtual bool LevelListener::BallLost | ( | Level & | level | ) | [pure virtual] |
Called when a ball is lost.
| [in] | level | referance to the level that called the method. |
Implemented in BrickOutGame.
| virtual void LevelListener::ExtraBall | ( | Level & | level | ) | [pure virtual] |
Called when an extra ball is aquired.
| [in] | level | referance to the level that called the method. |
Implemented in BrickOutGame.
| virtual void LevelListener::ScoreIncrease | ( | Level & | level, | |
| int | score | |||
| ) | [pure virtual] |
Called when the user earns some points.
| [in] | level | referance to the level that called the method. |
| [in] | score | the score that the user aquired. |
Implemented in BrickOutGame.
1.6.3