#include "TransferTexture.h"
Public Member Functions | |
| TransferTexture () | |
| Default Constructor. | |
| ~TransferTexture () | |
| De-constructor. | |
| bool | Load (const char *name) |
| Loads a texture as a transfer function. | |
| bool | CreateFunction (const std::vector< PlotPoint > &red, const std::vector< PlotPoint > &green, const std::vector< PlotPoint > &blue, const std::vector< PlotPoint > &alpha) |
| Contructs a transfer function based on the given plots. | |
| void | Bind (int unit=0) |
| Binds the texture to the given texture unit. | |
| void | UnBind () |
| Unbinds the texture. | |
| GLuint | GetTextureID () const |
Protected Member Functions | |
| bool | Interpolate (const std::vector< PlotPoint > &plot, float *color, int stride) |
| Interpolates the given plots into an array of color value. | |
Classes | |
| struct | ControlPoint |
| Holds point information for defining a piecewise linear function. More... | |
Definition at line 31 of file TransferTexture.h.
| bool TransferTexture::Load | ( | const char * | name | ) |
Loads a texture as a transfer function.
| [in] | name | the name of the texture file. |
Definition at line 22 of file TransferTexture.cpp.
| bool TransferTexture::CreateFunction | ( | const std::vector< PlotPoint > & | red, | |
| const std::vector< PlotPoint > & | green, | |||
| const std::vector< PlotPoint > & | blue, | |||
| const std::vector< PlotPoint > & | alpha | |||
| ) |
Contructs a transfer function based on the given plots.
| [in] | red | the points that define a piecewise linear function for the red component. |
| [in] | green | the points that define a piecewise linear function for the green component. |
| [in] | blue | the points that define a piecewise linear function for the blue component. |
| [in] | alpha | the points that define a piecewise linear function for the alpha component. |
Definition at line 28 of file TransferTexture.cpp.
References Interpolate().
Referenced by TransferFunctionPlot::UpdateTexture().
| void TransferTexture::Bind | ( | int | unit = 0 |
) |
Binds the texture to the given texture unit.
| [in] | unit | the texture unit to bind to. Should be in the range [0,32]. Defaults to 0. |
Definition at line 93 of file TransferTexture.cpp.
Referenced by RTVolumeRenderer::Draw().
| GLuint TransferTexture::GetTextureID | ( | ) | const [inline] |
Definition at line 101 of file TransferTexture.h.
| bool TransferTexture::Interpolate | ( | const std::vector< PlotPoint > & | plot, | |
| float * | color, | |||
| int | stride | |||
| ) | [protected] |
Interpolates the given plots into an array of color value.
| [in] | plot | the points that define a piecewise linear function. |
| [out] | color | the location to store the interpolated color value. Assumed to have space for 256 values. |
| [in] | stride | the number of float to skip in the color array for each consecutive value. |
Definition at line 58 of file TransferTexture.cpp.
Referenced by CreateFunction().
1.5.6