Bind(int unit=0) | TransferTexture | |
CreateFunction(const std::vector< PlotPoint > &red, const std::vector< PlotPoint > &green, const std::vector< PlotPoint > &blue, const std::vector< PlotPoint > &alpha) | TransferTexture | |
GetTextureID() const | TransferTexture | [inline] |
Interpolate(const std::vector< PlotPoint > &plot, float *color, int stride) | TransferTexture | [protected] |
Load(const char *name) | TransferTexture | |
TransferTexture() | TransferTexture | |
UnBind() | TransferTexture | |
~TransferTexture() | TransferTexture |