AddAttachment(const Point2f &pos, const Sprite &att) | Paddle | |
DefaultPaddle(const GameSettings &settings) | DefaultPaddle | |
Draw() | DefaultPaddle | [virtual] |
GetHeight() const | Paddle | |
Grow() | DefaultPaddle | [virtual] |
IsBallAttached(const PhysicsObject *b) const | Paddle | [inline] |
IsSticky() const | Paddle | [inline] |
OnAttachBall() | DefaultPaddle | [protected, virtual] |
OnDetachBall() | DefaultPaddle | [protected, virtual] |
Reset() | DefaultPaddle | [virtual] |
SetImage(const char *file) | Paddle | |
SetSticky(bool s) | Paddle | |
SetStickyImage(const char *file) | Paddle | |
SetWidth(float w) | Paddle | |
Shrink() | DefaultPaddle | [virtual] |
Update(float dt, const IKeyboard &kb, const IMouse &mouse) | DefaultPaddle | [virtual] |
~DefaultPaddle() | DefaultPaddle | [inline, virtual] |