Declares the Screen interface that represents the main drawable area of the game. More...
#include <string>#include <vector>#include "Graphics/Font.h"#include "Graphics/Color.h"#include "Math/MathCommon.h"#include "Common/BaseTypes.h"Classes | |
| class | IScreen |
| Interface class for interacting and manipulating the screen. More... | |
Enumerations | |
| enum | BlendMode { BLENDMODE_ALPHA = 0, BLENDMODE_ADDITIVE, BLENDMODE_ADDITIVE_WITH_ALPHA, BLENDMODE_MASK, BLENDMODE_NONE } |
Defines the different methods for blending the image with the rest of the scene. More... | |
Declares the Screen interface that represents the main drawable area of the game.
| enum BlendMode |
Defines the different methods for blending the image with the rest of the scene.
1.6.3