Declares the Screen interface that represents the main drawable area of the game. More...
#include <string>
#include <vector>
#include "Graphics/Font.h"
#include "Graphics/Color.h"
#include "Math/MathCommon.h"
#include "Common/BaseTypes.h"
Classes | |
class | IScreen |
Interface class for interacting and manipulating the screen. More... | |
Enumerations | |
enum | BlendMode { BLENDMODE_ALPHA = 0, BLENDMODE_ADDITIVE, BLENDMODE_ADDITIVE_WITH_ALPHA, BLENDMODE_MASK, BLENDMODE_NONE } |
Defines the different methods for blending the image with the rest of the scene. More... |
Declares the Screen interface that represents the main drawable area of the game.
enum BlendMode |
Defines the different methods for blending the image with the rest of the scene.