#include <VolumeTexture.h>
Public Attributes | |
int | width |
int | height |
int | depth |
int | components |
int | size |
Definition at line 19 of file VolumeTexture.h.
int VTInfo::width |
The width of 2D each texture slab.
Definition at line 21 of file VolumeTexture.h.
Referenced by VolumeTexture::Load(), and MainWindow::OnLoadDataSetButtonClick().
int VTInfo::height |
The height of 2D each texture slab.
Definition at line 22 of file VolumeTexture.h.
Referenced by VolumeTexture::Load(), and MainWindow::OnLoadDataSetButtonClick().
int VTInfo::depth |
The number of 2D texture slabs.
Definition at line 23 of file VolumeTexture.h.
Referenced by VolumeTexture::Load(), and MainWindow::OnLoadDataSetButtonClick().
The number of components at each sample location, either 1, 2, 3 or 4
Definition at line 24 of file VolumeTexture.h.
Referenced by VolumeTexture::Load().
int VTInfo::size |
The size of the loaded 3D texture in bytes
Definition at line 26 of file VolumeTexture.h.
Referenced by VolumeTexture::Load().