#include "MathCommon.h"
Public Attributes | |
Point3f | p |
Vector3f | d |
Definition at line 42 of file MathCommon.h.
The ray start locaion.
Definition at line 44 of file MathCommon.h.
Referenced by Intersect(), and Camera::Zoom().
The ray direction.
Definition at line 45 of file MathCommon.h.
Referenced by Intersect(), and Camera::Zoom().