RTVolumeRendering/Source/TransferTexture.h File Reference

Defines the TransferTexture class for loading transfer funtions in the form of textures. More...

#include <gl/glew.h>
#include <string>
#include <vector>
#include "Color4.h"

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Classes

struct  PlotPoint
 Holds the points that defines transfer functions. More...
class  TransferTexture
 Holds a texture that represents a transfer function. More...
struct  TransferTexture::ControlPoint
 Holds point information for defining a piecewise linear function. More...


Detailed Description

Defines the TransferTexture class for loading transfer funtions in the form of textures.

Author:
Joe Forte
Date:
10/30/2008

Definition in file TransferTexture.h.


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