#include <gl/glew.h>
#include <string>
#include <vector>
#include "Color4.h"
Go to the source code of this file.
Classes | |
struct | PlotPoint |
Holds the points that defines transfer functions. More... | |
class | TransferTexture |
Holds a texture that represents a transfer function. More... | |
struct | TransferTexture::ControlPoint |
Holds point information for defining a piecewise linear function. More... |
Definition in file TransferTexture.h.