SDLScreen Member List
This is the complete list of members for
SDLScreen, including all inherited members.
BeginBlendMode(BlendMode mode) | SDLScreen | [virtual] |
BeginFrame() | SDLScreen | |
CenterScreen() | SDLScreen | [virtual] |
Clear(const Color4f &color) | SDLScreen | |
DisableDrawRegion() | SDLScreen | [virtual] |
DrawQueuedText() | SDLScreen | |
EnableDrawRegion(Recti area) | SDLScreen | [virtual] |
EndBlendMode() | SDLScreen | [virtual] |
EndFrame() | SDLScreen | |
GetBlendMode() const | SDLScreen | [virtual] |
GetDrawRegion() const | SDLScreen | [inline, virtual] |
GetRect() const | SDLScreen | [virtual] |
GetWindowTitle() const | SDLScreen | [inline, virtual] |
Height() const | SDLScreen | [inline, virtual] |
NormToScreenCoords(float xin, float yin, float &x, float &y) const | SDLScreen | [virtual] |
QueueText(FontRef f, const char *str, const Color4f &color, const Point2f &p) | SDLScreen | [virtual] |
QueueText(FontRef f, const char *str, const Color4f &color, Font::TextAlignment align, const Point2f &offset=Point2f(0.0f, 0.0f)) | SDLScreen | [virtual] |
SaveScreenshot(const std::string &fileName) const | SDLScreen | [virtual] |
ScreenToNormCoords(float xin, float yin, float &x, float &y) const | SDLScreen | [virtual] |
SDLScreen() | SDLScreen | |
SDLScreen(int w, int h, const Color4f &backGroundColor, const std::string &title, bool center=false) | SDLScreen | |
Set(int w, int h) | SDLScreen | |
Set(int w, int h, const Color4f &backGroundColor, const std::string &title) | SDLScreen | |
Width() const | SDLScreen | [inline, virtual] |
~SDLScreen() | SDLScreen | [virtual] |