| AreCollisionsAllowed() const | PhysicsJoint | |
| Attach1(PhysicsObject *obj) | PhysicsJoint | |
| Attach2(PhysicsObject *obj) | PhysicsJoint | |
| CreateBox2DJoint() | PhysicsDistanceJoint | [protected, virtual] |
| CreateJoint(PhysicsWorld *w) | PhysicsJoint | |
| DestroyJoint() | PhysicsJoint | [protected] |
| EnableCollisions(bool yn) | PhysicsJoint | |
| GetAttached1() const | PhysicsJoint | |
| GetAttached2() const | PhysicsJoint | |
| GetBox2DJoint() const | PhysicsJoint | |
| GetWorld() const | PhysicsJoint | |
| IsJointValid() const | PhysicsJoint | [protected] |
| PhysicsDistanceJoint() | PhysicsDistanceJoint | |
| PhysicsJoint() | PhysicsJoint | |
| SetAnchorPoint1(const Point2f &p) | PhysicsDistanceJoint | |
| SetAnchorPoint2(const Point2f &p) | PhysicsDistanceJoint | |
| SetLength(float len) | PhysicsDistanceJoint | |
| ~PhysicsDistanceJoint() | PhysicsDistanceJoint | [virtual] |
| ~PhysicsJoint() | PhysicsJoint | [virtual] |
1.6.3